About Me
Hi I am Max Still, a CG artist originally from California. Throughout my life I have been fortunate enough to experience living in a few very different parts of the United States. One of which being Sitka, Alaska, that made up the prominent part of my childhood.
As someone who thoroughly enjoyed video games growing up I originally envisioned myself pursuing a career in the Video Game industry. But in my pursuit of furthering my education I unexpectedly discovered the world of design visualization.
After graduating from the Art Institute of Portland in 2014, I worked for a couple different companies focused primarily on Architecture. Most notably of these being Tangram 3DS for nearly five years.
Like many I have been out of work due to COVID-19, and have been using this time to expand my skills. Delving deeper into programs such as Corona renderer and UE4 while I wait for new opportunities to come.
Aside from video games, I enjoy spending my free time cooking, baking, watching anime, and going on hikes.